September 2013

Update

Thu, 09/19/2013 - 23:20 -- BlueWinds

So, here's where we stand.

The reworking of game mechanics for the next version turned into a full fledged re-write of the entire codebase. This rewrite is in theory done - in practice it needs a ton of testing and bugfixing.

Said re-write also spawned a lot of extra in-game content - I've added about 6,000 words since the last release (hard to get an accurate count, since I haven't fixed dump.js for the new version yet).

And until the end of the week I'm hosting family for her birthday, and this isn't the sort of thing I can work on while my mother is staying over. ^^;;

Long story short... no release yet, but hopefully in the middle of next week. I will also have to finish up any of the current batch of image editing no one else has done before I can release (thanks, applesauce for doing three of them so far).

I don't want to subject anyone to the steaming pile of broccoli rinds that is the current code base. Thanks for your patience.

Another non-release post

Sat, 09/07/2013 - 00:47 -- BlueWinds

So, you know what's really satisfying? Deleting code. Seriously, it's like chocolate icecream.

I've been working on 0.6, which is a ~2/3rds re-write of the game engine, and it's about 100 lines shorter - even after adding a bunch of new features. :)

Saves are about 1/3rd smaller, the game runs faster, and it's more fun to play - less repetitive, faster-paced. Rather than click-click-click until something interesting happens, you may actually have choices on what aspect of the game to pursue at any given time.

In short, I'm taking a break from writing content to work on the gameplay for a while. It's been pretty neglected until now.

 


I really need the money from opening the baths to make the upcoming loan payment, but there's also a tasty blue action over in the docks that only shows up in the evenings, and I'd have to take Hathawa away from her job to explore it...

Damn it Wend, you're supposed to take that man's money, not buy him ice cream using business funds!

Any manga cleaners?

Thu, 09/05/2013 - 20:12 -- BlueWinds

So... this isn't exactly the same thing, but I spend about 1/3 of my development time "cleaning" images. Cutting out text, changing backgrounds to #222 instead of white, and drawing polygons around girl's hair and eyes so I can use GIMP's Colorize tool on them.

I'm not interested in teaching, but it's basically the same skills used by manga cleaners, and I was wondering if anyone here has that skillset and would like to help out. :) If you're not already a supporter, I'd be happy to make you one.

If you're interested, contact me using the site form, or comment here.