:sigh: Looks like spambots are smart enough to get through the captchas. Sorry to anyone who's been getting email notifications about spam posts - I've killed them as fast as I'm able. Let's see how they like this latest layer of protection... (which should be invisible to live visitors).
In more interesting news, I've been working on version 0.4, which involves a re-write of a great deal of the core code that makes the game run. It will still look much the same and have similar content (with the usual set of expansions and improvements, of course), but should run faster and be easier to create custom content for. Mostly this update will be aimed at myself and other content creators - unified, expanded and at the same time simplified APIs for missions, events and actions, as well as improved documentation.
Currently I'd say the update is 25% done - I've gone through the core code, and the front screen renders again, but most everything is still broken. I'll be at 50% when all the Actions are ported over, and 75% when I've done missions and events. The final quarter will be adding new content.
No specific timeline at this point - it will be done when it's done, and no sooner. Estimate a couple of weeks or a month, depending on how inspired I feel.