So, this is a very small release - it has only a single new event, a variant for talking with Alison. It does however have large numbers of textual corrections. Special thanks to AColonyOfAnts for their
through thorough proofreading.
Known issues with this release:
- Sometimes the game reports more customers served than visited.
Haven't gotten around to fixing that one yet.
There are also some very small tweaks to the backer story - just a couple of typos fixed, no need to re-download or reread for ~10 letters difference.
In lieu of new content, I'll link you to a visual novel I recently enjoyed - Rising Angels: Reborn. It's not the deepest of plots, but moves along at a nice pace and I really like the characters and the visuals.
Super bonus points for having a cute MC named Natalie. I really like that name (no, it's not mine).
It's a little bit trope-tastic, but remember that tropes aren't a bad thing! They're what stories are made of. The only complaint I had was that the villain is a little too obvious from the get-go. It didn't need a twist, just another scene or two to make them more likeable before the long-predicted betrayal.
I wish I could find an artist like that. I have a new project in mind that would require custom art on a much larger scale than a few commissions here and there. It would be much more game-play heavy than BrothelS.im - deeper mechanics, more time spent managing resources.
I'll probably write a longer article on some general, large-scale fluffy Game Design thoughts sometime soon. This has been quite an experience so far. Always more to think about and learn.